Are maya referenes the same as namespaces? -


how deal references in maya? have several scripts need update handle file referenced objects.

are they same namspace?

thanks

references pointers other scenes , used creating scene hierchies (parent scene, child scene, grandchild scene). use them aid in level creation process each time asset updated (or created), level designer doesn't have manually load them , position them in scene (a reference target , scene being referenced source).

namespaces on other hand bit prefixes. assigned groups of assets, meshes, whatever , yea... nothing naming container, , allow have several items in scene same name.


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