I've updated my art assets, but Xcode is still using old files -
i have cocos2d game project. have bunch of pvr, png, plist files in directory called graphics/iphone (for iphone) , graphics/ipad (for ipad). directories folder references, , not groups. i'm not using svn, use dropbox keep data backed up.
i updated of png files modifications using photoshop, xcode still uses old art assets previous build. here's have tried:
- product > clean. doesn't anything.
- removed entire graphics directory project. wow, still runs! how can still run when i've removed graphics? anyhow, added them back. still no go.
- uninstalled app on ipad. while work simulator , can see updated art assets, doesn't work on ipad.
- restarted xcode. doesn't solve anything.
can give me pointers on might wrong?
you mean, resources files reference dropbox?
i try to, @ least, keep them local while developing, believe dropbox has sore of caching algorithm keeps them accessing different sources. (i know might see new images opening dropbox directly, again, guess , try that)
i had similar before, , did did plus removing cocos2d , adding again, , worked fine.
good luck, know how annoying
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