I've updated my art assets, but Xcode is still using old files -


i have cocos2d game project. have bunch of pvr, png, plist files in directory called graphics/iphone (for iphone) , graphics/ipad (for ipad). directories folder references, , not groups. i'm not using svn, use dropbox keep data backed up.

i updated of png files modifications using photoshop, xcode still uses old art assets previous build. here's have tried:

  1. product > clean. doesn't anything.
  2. removed entire graphics directory project. wow, still runs! how can still run when i've removed graphics? anyhow, added them back. still no go.
  3. uninstalled app on ipad. while work simulator , can see updated art assets, doesn't work on ipad.
  4. restarted xcode. doesn't solve anything.

can give me pointers on might wrong?

you mean, resources files reference dropbox?

i try to, @ least, keep them local while developing, believe dropbox has sore of caching algorithm keeps them accessing different sources. (i know might see new images opening dropbox directly, again, guess , try that)

i had similar before, , did did plus removing cocos2d , adding again, , worked fine.

good luck, know how annoying


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