lua - Button removal in Corona -
i'm trying nest pages , such button presses in app working on. however, widget, carries on , such , must removed using display.remove() or :removeself. i'm trying make these buttons delete/remove view pressed , next page loaded, when either not work, or throws runtime error. suggestions?
edit: using, although leaves button gone permanently after click. `
local onbuttonevent = function (event ) if event.phase == "release" display.remove( mybutton ) mybutton = nil display.remove( buttongroup ) buttongroup = nil storyboard.gotoscene( "shape" ) end end
here's way. why don't set
mybutton.isvisible = false inside onbuttonevent function.
and i've never used storyboard, i'm pretty sure there event fired ("willenterscene" think) when enter scene.
so can set mybutton.isvisible = true there
Comments
Post a Comment