objective c - Cocos2d, rotated (transparent) sprite collision -
is there inbuilt method let's me detect intersection between 2 rotated sprites?
i know it's second question, there (maybe) pixel perfect detection method exclude transparent parts of 2 sprites?
thank you.
maybe. there this:
http://www.learn-cocos2d.com/2011/12/fast-pixelperfect-collision-detection-cocos2d-code-1of2/
fast pixel-perfect collision detection cocos2d example code (1/2)
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