What is acceptable android memory consumption? -
my relatively small application android nice graphics consists of 9patch drawables consumes 10mb of memory.
do think ok? or should optimize somehow? acceptable memory consumption small applications?
to approximate per-application memory limit device can use activity member function
public int getmemoryclass () there 16/24mb memory limit application running in android. this thread gives more info..
this tutorial talks memory management practices..
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