javascript - Three.js cubeCamera envmap not working -
hey got 2 problems cubecamera three.js plugin.
everytime when setup cubecamera
cubecamera = new three.cubecamera( 1, 100000, 256, 128 ); //cubecamera.rendertarget.minfilter = three.linearmipmaplinearfilter; cubecamera.doublesided = true; scene.add( cubecamera ); var cubetarget = cubecamera.rendertarget; as enter scene.add( cubecamera ); script crashes , outputs:
“uncaught typeerror: cannot read property 'length' of undefined”
i searched tried everything. managed make work not how should work.
i never added cubecamera in render function did following:
cubecamera.position.z = 100; cubecamera.position.x = 200; cubecamera.position.y = 0; cubecamera.updatecubemap( renderer, scene ); and got following output:
http://i.stack.imgur.com/iexb9.png
so doing wrong? , why can't write line scene.add( cubecamera ); ??
thanks in advance, bram
finally found answer!
just had update three.js script r47 r49..
now works, had change other things collada loader ;)
so next time, check if date (a).
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